Friday, November 09, 2007

Requirements For Games Design

1) A story - don't just set the scene, describe you walking through the virtual world in which the game is set.


2) An inventory of all the items that you can interact with in the virtual world. Categorize these. Describe them. Create an image for each one.


3) A high level map showing all the levels & screens within the virtual game world. Use this as an index into the detail of each screen. e.g. if you have 3 levels with 8 screens in each level, you would number each screen 1.1,1.2,1.3 on level 1. Then 2.1,2.2,2.3 on level 2 etc.


4) Each screen should be drawn in detail with the inventory applied.
You will have an image for each screen. And a grid list the inventory items on each screen plus the counts of each inventory item for that screen.
You may also need to write some desciptive text with each screen.


5) If you print out and stick all the detailed screens together you end up with the detailed design for the map of the game. (alternatively stich all the screens together in Phototshop or Illustrator and print out on the designjet print (A0 +)


6) Using the output of 5) above, play the game as a board game. (you may need to incorpate a dice). This will help you establish the RULES of the game and ensure that the game is playable.


7) After refining 1-6 above, when you are happy with the game, record a video of yourselves playing the game. Don't forget to edit it!
This is your prototype 3.


8) The requirements for your detailed design document will have been pretty much built at this stage. However you are not finished.


9) The project plan
Based on what you will have worked out to date, you know what needs to be done to implement the your board game as a computer game. List all the task, sub divide each task to it's lowest level. Estimate the time required for that task. Repeat for all tasks. Now assign tasks to team members. Save in a MS Project or in an MS EXCEL spreadsheet or in another approriate programme.
Include in detailed design document.

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